Delete mesh faces or
close gaps in mesh objects.
Remove Mesh Faces
You can press Delete
or use the ERASE command to remove
mesh faces. The removal leaves a gap in the mesh.
- Deleting a face removes only the face.
- Deleting an edge removes each adjacent
face.
- Deleting a vertex removes all faces that
are shared by the vertex.
If removal of a mesh
face creates a gap, the mesh object is not “watertight.” It can
be converted to a surface object, but not to a 3D solid object.
Close Gaps in Mesh Objects
If a mesh object is not
watertight due to gaps, or holes, in the mesh, you can make it watertight
by closing the holes. The cap, or new face, spans the boundary formed
by the mesh edges that you specify (MESHCAP).
This process works best
when all edges are on the same plane. The edges you select as boundaries
cannot be shared by two faces. For example, you cannot close the
center hole in a mesh torus.
NoteYou can sometimes
close gaps in mesh by smoothing the object, by using
MESHCOLLAPSE, or by splitting
adjacent faces (
MESHSPLIT).
To delete faces from a
mesh object
- Press Ctrl+click one of the following
mesh subobject types:
- To remove only that face, click the face.
- To remove adjacent faces, click their
shared edge.
- To remove all faces that share a vertex,
click the vertex.
NoteIf you cannot select
the subobject you want, verify whether subobject selection filtering
is turned on for a different subobject type. (Right-click in the drawing
area and click Subobject Selection Filter.)
- Press Delete.
NoteYou can also remove
mesh faces with the
ERASE command.
To repair a hole in a mesh
object
- Select contiguous edges to serve as the
boundary for the mesh face that will span the gap.
CommandsERASE
Removes objects from
a drawing.
MESHCAP
Creates a mesh face
that connects open edges.